Plains of Eidolon: Hotfix 22.1.0

  • **TennoGen Round 10! **

    Warframe Skins

    • Titania Unseelie Skin by Rekkou
    • Nezha Yaksha Skin by Faven and SilverBones
    • Atlas Graxx Skin by Faven
    • Mesa Devil Ranger Skin by Mz-3
    • Valkyr Delusion Skin by prosetisen
    • Limbo Vistyxio Skin by led2012 and Hydroxate

    Warframe Helmets

    • Valkyr Pandora Helmet by Yatus
    • Banshee Dominia Helmet by led2012
    • Frost Himavat Helmet by VoidPunch
    • Limbo Venari Helmet by Volkovyi and Sab531


    • You can now access your Mod collection while in Cetus!
    • There is now a 'Leave Squad' option in the Plains of Eidolon. This will allow you to depart from a squad to your own session, which will allow you to extract independently.
    • Players on the Public Matchmaking setting will now matchmake when the begin to load into the Plains rather than waiting until the end.
    • Bounties now have indicators for their current and total stages to clear up confusion about their objectives.


    • Reduced the Resource costs for all Zaw Grips and Handles (apart from the Balla and Peye).
    • Clapkra Brace energy ammo increased from 20 to 40
    • Lohrin Brace now boosts critical and status chance by 12% each.
    • Increased the damage of Spiraling Pinnacle, Summit Plunge and Vaulting Apex combos from the Twirling Spire Polearm Stance.
    • Limbo can no longer mine while in the Rift. Rocks aren't affected by his Void Magic.
    • Relays/Cetus will now only show Calm and Busy instances
    • Updated Cetus’ MotD


    • Fixed an issue where joining friends in other Cetus instances can cause a squad to split or get stuck.
    • Fixed Ignis (and similar weapons) being able to damage friendly Gara's Spectrorage mirrors.
    • Fixed issues with the description text of Virtuos Fury.
    • Fixed issues with getting out of bounds with Ivara's Dashwsire.
    • Fixed issues with some name choices for items displaying the wrong error.
    • Fixed issues with unclear error messages when Gilding Amps that were unranked.
    • Fixed issues with Operator Amp customizations not being applied in missions.
    • Fixed an issue with the Lohrin Brace not applying its Upgrades to Amps.
    • Fixed Stat improvements from Gilding an Amp not being applied.
    • Fixed an issue with some Mods not being chat linkable.
    • Fixed being able to use Transference in first mission of The War Within.
    • Fixed issues with Gara's Spectrorage radius being too small.
    • Fixed issues with Host Migration causing Operators not working as intended.
    • Fixed a UI issue where Nidus' Mutation Stack counter blocked the melee combo counter.
    • Fixed issues with hitches when loading into some Plains Free Roam missions.
    • Fixed an issue where the mission Challenge information would remain on screen if you were transitioning from Plains to Cetus.
    • Fixed Clients getting stuck in animations if they used Transference just as they enter bleedout and then get revived.
    • Fixed Client Warframes not being targetable if they are revived after having used transference just as they entered bleedout.
    • Fixed erroneous HUD buff icons appearing.
    • More fixes for Convergence spawning in air and underground.
    • Fixed various performance issues.
    • Fixed Bounty names being localized for clients in the host’s language.
    • Fixed a camera issue when respawning in TWW quest.
    • Fixed HUD script running on clients unnecessarily.
    • Fixed Vulkar and Vulkar Wraith incorrect headshot damage (now: Zoom1 35%, Zoom2 55%).
    • Fixed inconsistent Arcane descriptions between vendor and Arcane menu.
    • Fixed the blocked ability icon from showing while in Operator mode.
    • Fixed Hok’s special weapon not being attached to the wall.
    • Fixed second dream script error.
    • Fixed Electric Chroma’s Elemental Ward discharging too much electricity.
    • Fixed Ember Agile unarmed variant sometimes playing the akimbo variant.
    • Fixed the first shadow from Nekros Shadows of the Dead being spawned far away and potentially out of bounds.
    • Fixed Prism Operator fire potentially causing large negative numbers.

    Conclave Changes & Fixes:

    • Fixed Ivara's "The Power Of Three" Augment needing more energy than it should if you tried to use it repeatedly