Plains of Eidolon: Hotfix 22.1.2

  • Plains of Eidolon: Hotfix 22.1.2


    SIGMA & OCTANTIS - Day 700 Daily Tribute Milestone Sword and Shield

    Deadly slashes from the Sigma sword are matched only by the force of the Octantis shield when thrown via air melee attacks. Enemies hit by the Octantis are also stunned for a short period of time, leaving them open to finisher attacks.

    **Fixes: **

    • Fixed host migration restarting the last stage of a Bounty to a broken state when the Bounty was already completed during that session.
    • Fixed chat-linking not working for the Kinetic Diversion, Target Acquired and Spring-Loaded Blade mods.
    • Fixed several fish spawning and despawning issues including retreating fish completely stopping before despawning. They should now keep swimming as intended.
    • Fixed various fish moving but lacking animation when doing so, and also repaired some with broken animations.
    • Fixed Transports having two entries in the Codex.
    • Fixed multiple Nightwatch Enemy Codex entries with incorrect weapons and placeholder text for descriptions.
    • Fixed an unintended issue where players could pick up Eidolon Shards after joining in-progress missions where the Teralyst had already been killed.
    • Fixed an issue where Brilliant Eidolon Shards were not properly accounted for in the Focus Conversion screen after used to unlock Way-Bound nodes.
    • Fixed a bug that allowed players to fish in the body of water in Cetus.
    • Fixed a rare crash that would occur when transitioning from Cetus to the Plains, and another when transitioning from the Plains to Cetus.
    • Fixed the Esc menu and the tutorial popups in Vor’s Prize appearing stretched in non-standard aspect ratios.
    • Fixed certain Ostron dialogue not playing when it should.
    • Fixed the material of Valkyr’s Delusion Tennogen Skin incorrectly applying when toggling on the Prime details for Valkyr Prime in the Arsenal.
    • Fixed Clients hearing Operator footstep sound FX playing after quickly switching from Operator to Warframe.
    • Fixed long Zaw Grips having similar range to one-handed weapons even though they are physically longer than some other long weapons.
    • Fixed Clients not gaining energy from Void Dashing through enemies as your Operator.