Beasts of the Sanctuary: Update 22.19.0

  • Beasts of the Sanctuary: Update 22.19.0




    Warframe Skins


    Warframe Alt Helmet




    Weapon Skin

    *The Lympharis Skin was initially uploaded as a Staff Skin but for consistency with the TennoGen program, it has been altered slightly to be a Polearm Skin.

    General Additions:

    • A new Grineer Sealab Defense tile has been added to Uranus!

    Khora Changes & Fixes:

    • Khora’s Whipclaw animation has been updated to better reflect the aim direction.

    • Operators can no longer be targeted for Venari to Heal. This follows precedent with other Warframe abilities not being castable on Operators.

    • Fixed Venari’s ability stats and passive speed buff UI appearing to be affected by Efficiency Mods. Ability Strength Mods are what applies to Venari’s abilities/passive.

    • Fixed Venari’s Heal being permanently active when equipping negative Duration Mods on Khora.

    • Fixed not being able to see Venari’s hold indicator when switching postures.

    • Fixed incorrect icon displaying for Venari’s Healing posture.

    • Fixed Venari script error that would occur if you're controlling the Operator when Venari respawns.

    • Fixed Venari not disappearing when playing an Archwing mission as Khora.

    • Fixed a case of Khora getting the Venari speed buff HUD icon when Venari fails to spawn.

    • Fixed Venari attacking you in the Simulacrum Arsenal when Friendly Fire is enabled.

    • Fixed Whipclaw not spreading damage across multiple Strangledomes if it hits enemies trapped in more than one.

    • Fixed Khora Whipclaw/Strangledome synergy not using all Mods on extra Strangledome targets.

    • Fixed enemies bodies being auto-destroyed when falling from Strangledome that are not going to be sliced. Enemies that get that extra Strangledome slice will be auto-destroyed.

    • Fixed Strangledome turning MOA enemies invisible.

    • Fixed a crash when Transferring to the Operator when Khora is equipped.

    • Fixes towards possible motion blur on Khora’s spikes in the Liset.

    • Fixed Khora's spikes being visible when viewing Navigation.

    Sanctuary Onslaught Changes & Fixes:

    • Removed Kuria’s from Onslaught tiles since Simaris does not allow the use of gear in the Sanctuary.

    • Sahasa Kubrows can no longer dig up Resources in Onslaught.

    • Fixed several Host migration issues in Onslaught.

    • Fixed a Lua Onslaught tile having doors that appeared unlocked due to incorrect materials.

    • Fixed End of Mission rank being A- when aborting before a Zone has been completed.


    • A buff icon for Toxic Lash is now displayed so you can see the bonus (ie: after Growing Power, Energy Conversion, and other temporary power-strength buffs are applied).

    • Zaw Strikes Sepfahn, Rabvee, Dokram and handles Korb and Shtung now have a chance to be used in Hok's Daily Specials.

    • Ash can no longer Teleport to Cameras and Turrets, as it usually results in placing Ash outside of the map.

    • Melee head kills now count as headshots (they already counted towards the "Get 10 headshots" challenge). Face-crit-multiplier-ahoy!

    • Improved enemy navigation in the Corpus Outpost Defense tile.

    • Optimizations for memory/CPU by improving XAudio2 voice recycling.

    • Shortened "Warframe Animation Sets" to just "Animation Sets" in the Market category since it's redundant and crowds the box.


    • Fixed Operators not being able to slide/roll in some cases.

    • Fixed insanely fast computers not being able to transition to Cetus from the Plains.

    • Fixed Exodia Contagion's interaction with Covert Lethality, resulting in the +100 damage being applied to the projectile damage multiplier instead of the base projectile damage.

    • Fixed Exodia Epidemic ground slam wave counting towards finisher damage instead of the intended explosion damage.

    • Fixed Thrown weapons equipped with Power Throw scaling with the range from Wukong’s Iron Vault Augment.

    • Fixed Naramon’s Void Stalker Critical Chance buff being applied to non-Melee weapons.

    • Fixed Nezha’s Reaping Chakram damage not getting doubled for every enemy hit for Clients.

    • Fixed Opticor and beam weapons sometimes not being able to hit Corpus Nullifier bubbles.

    • Fixed players and enemies colliding with the Nullifier's weakpoint. Thwarted no longer shall be any attempts to vertically depart that ability-bereft spherical hellscape.

    • Fixed Pets disappearing after Warframe dies and Revives, even though the Pet was alive before their owner's death.

    • Fixed Pets losing loyalty when they shouldn't/not losing loyalty when they should.

    • Fixed a pickup prompt appearing in Simaris’ Relay Sanctuary.

    • More fixes towards crashes related to XAudio2 xWma voice recycling.

    • Fixed a crash where the audio device is lost and fails to initialize.

    • Fixed one rare crash that could occur when audio device is lost.

    • Fixed some Captura Scenes resulting in an automatic "mission failed" and booting you back your Orbiter after 15 minutes.

    • More fixes towards cases of ‘Supercat’ Kavat issues.

    • Fixed Sentinel customization selection not reflected in the Cetus Arsenal when hovering over them.

    • Fixed Archwings using its default colors when trying to copy default Warframe colors onto Archwing items.

    • Fixed coming back to the Relay from a mission/Simulacrum would pause your Kubrow, resulting in him/her standing in one place forever.

    • Fixed selecting "Return to Orbiter" in the Simulacrum and then cancelling would cause you to end up in your Orbiter if you then used "Return to Relay".

    • Fixed script error when switching modes in your loadout where the Warframe in the previous mode was Chroma/Nidus/Equinox and the Warframe in the new mode is Khora.

    • Fixed Zaw Components spot loading when hovering over them in the Arsenal.

    • Fixed Client projectiles not getting destroyed which can result in performance issues.

    • Fixed ambient sounds disappearing in certain areas of Maroo's Bazaar.

    • Fixed level holes in the Grineer Asteroid tileset.

    Conclave Changes & Fixes:

    • Reduced the casting speed of Mag’s Crush in Conclave.

    • Reduced the damage of Khora's Venari in Conclave.

    • Reduced the damage of the Dual Keres in Conclave.

    • Fixed avatars spawned from Warframe abilities being highlighted as enemies to their creator in Conclave.