Fortuna: Hotfix 24.2.9 + 24.2.9.1



  • Fortuna: Hotfix 24.2.9

    As mentioned back in June 2018, Warframe’s Minimum Supported Specs will change to Windows 7, 64-bit operating systems, and DirectX 10 capable graphics cards in mid-February 2019.

    More info here:

    Nyx Changes:

    A typical day in the life of Nyx involves Mind Control - grabbing, pumping up, and dominating an enemy. Psychic Bolts - Enfeebling up to 6 enemies - removing up to all of their defenses. Spreading unlimited Chaos within range. And Absorb - defending herself / redirecting all incoming fire in a psychic explosion. We've made the applications of Absorb a little more powerful this Hotfix.

    PSYCHIC BOLTS

    • Adding sounds to Psychic Bolts deactivate hold and end - you can despell this ability by holding '2' by default!
    • Improved Psychic Bolts disabled FX.

    ABSORB
    What Nyx can do with her 'Absorb' now allows for more tactical team play / solo play.

    • Nyx Absorb explosion radius increases based on the Damage Absorbed (capped Nyx to 75m max).
    • A thematic element of 'manipulating others damage' has now been weaved through Nyx's Absorb. Absorb now has 'lingering Absorption' - Nyx's Absorb now converts a % of the Absorbed Damage into a self Damage buff when the ability ends for a limited time, dispelled on recast. This means as your teammate or enemies power your Absorb, you can tactically break it for damage/range - and/ or a self-damage buff for Nyx imbued by those around you! This synergizes with Mind Control, allowing more powerful victims, as well as allowing more lethality on Nyx's weakened and distracted enemies.
      • Added +400% Damage cap to Nyx Absorb Damage buff.

    Vox Solaris Changes:

    • The following Profit-Taker Bounty rewards have been added to Vox Solaris Offerings for Standing:
      • Gyromag Systems (1000 Standing)
      • Atmo Systems (2500 Standing)
      • Repeller Systems (5000 Standing)

    K-Drive Race Change:

    • Increased the Standing gains from K-Drive races from 50 to 100 per gate:
      • The amount of Standing rewarded is based on the number of gates * 100 (10 gates * 100 = 1000 Standing) if you successful complete the race.

    Changes:

    • Added code for laptops with AMD GPUs to request optimized performance (instead of low-power).
    • Made multiple optimizations to Orb Vallis memory footprint
    • Improvements towards Quest progress becoming unsynced when experiencing bad internet connections for the following Quests:
      • The War Within
      • The Second Dream
      • Chains of Harrow
      • The New Strange
      • The Jordas Precept
    • Performance improvements caused by leaking particle system effects.
    • Further improvements towards Mesa Prime’s rear weight to fix collapsing when crouching.
    • Optimized performance of plant pollen effects on the Earth tileset
    • Improved the error prompt when attempting to replicate a Blueprint in another Clan’s Dojo to more accurately state the reasoning behind the error.

    Fixes:

    • Fixed the Spare Parts Mod triggering from self-inflicted death (Lenz, etc), which allowed it’s chance function of dropping a Rare Item to trigger repeatedly at your leisure.
    • Fixed Oberon's Hallowed Ground one shotting enemies whose Shields have been removed via the Shield Disruption Aura in the Index.
    • Fixed Baruuk’s Restraint meter not maintaining after a Host migration. We’re continuing to investigate the issue still occurring for Clients.
    • Fixed Baruuk’s Restraint UI particles not appearing when the HUD Scale is increased.
    • Fixed MOA Companions attacking enemies that are considered ‘suspicious’ but not yet ‘alarmed’.
    • Fixed using a Warframe with the Equilibrium Mod equipped resulting in disproportionate Health/Energy gains displayed on the UI when picking up multiple orbs in succession.
    • Fixed Nova Prime's Null Star antimatter particles not being gold.
    • Fixed experiencing a 20 second hitch when loading into the Dojo.
    • Fixed seeing Kuva in the Mission Progress/End of Mission screen when you’re ineligible to earn it. This is a follow-up fix from:
      • Fixed clients who already completed a particular Kuva Siphon/Flood mission being able to re-earn the same Kuva reward by joining any Host that hasn't completed said mission yet.
    • Fixed not being able to do a Melee spin attack with controller unless you wait 0.15 seconds after pressing the slide button.
    • Fixed Client Simulors continuously animating and playing shooting FX for Host and other Clients.
    • Fixed Reactant appearing as ‘Corruption’ when waypointing it.
    • Fixed Clients not seeing Dropship doors open.
    • Fixed some Mods not indicating in the Codex that they drop from the Fomorian.
    • Fixed various Grineer Codex icons displaying the wrong respective weapon.
    • Fixed animal Tags used in Conservation having a file path instead of their proper description.
    • Fixed Quick Reload and Sabot Rounds Mods having all caps description text.

    Fortuna: Hotfix 24.2.9.1

    Changes:

    • Improvements towards Clients getting easily knocked off their K-Drives when casually riding, as opposed to the Host.
    • Reverted the following fix due to breaking ‘Sprint Toggle’ controller functionality (will be revisited):
      • Fixed not being able to do a Melee spin attack with controller unless you wait 0.15 seconds after pressing the slide button.

    Fixes:

    • Fixed animation issues with non-default Lisets at the end of some missions during The War Within Quest.
    • Fixed texture holes in the Flox Syandana.
    • Fixed incorrect punctuation in certain subtitles during the Second Dream Quest.

    https://forums.warframe.com/topic/1055092-fortuna-hotfix-2429-24291/