Plains of Eidolon Remaster: Hotfix 24.7.3

  • Plains of Eidolon Remaster: Hotfix 24.7.3

    General Additions:

    • The Ventkids Clubhouse Scene that slipped through the Mainline cracks has been added to the Ventkids Offerings!


    • A Clan Dojo Map Legend can now be accessed by pressing the \ key when viewing the Map (can be changed under ‘Customize Key Bindings’)!
    • Removed unreleased Ephemera from being Chat linkable...shhhhh.
    • Tweaks to bring Limbo’s Rift FX to a happy medium between different levels of environment exposure.


    • Fixed bugs caused by prototype code that could corrupt input bindings and break menu input as described here:
    • Fixed a script error that could result in a Defense mission progression stopper.
    • Fixed a script error in timed Nightmare missions.
    • Fixed Submersible enemies not spawning in the Grineer Sealab tileset due to a script error.
    • Fixed inability to damage the Juggernaut with Hildryn’s Balefire.
    • Fixed dying as Operator while using Guardian Shell causing players to be unable to Transfer back to Operator.
    • Further fixes towards Assassin type enemies (Wolf of Saturn Six, Stalker, Syndicate, etc) choosing to appear as you’re extracting.
    • Fixed having no Shields in Archwing if Inaros or Nidus are equipped.
    • Fixed doing a double Melee slam attack when Dual Wielding with a Glaive.
    • Fixed perpetually spinning when Dual Wielding with a Glaive.
    • Fixed the Synth Mod Set Bonus resulting in your weapon reload stopping and Synth icon stuck for a Client players after Operator mode.
    • Fixed Clients being able to hear switching sounds for the Stradavar.
    • Fixed a script error that occurred when an objective was triggered.
    • Fixed the player Notes positioning not matching if Menu Scale is not 100%.